Bungie have unveiled their followup to their highly successful Halo series, Destiny. The game features MMO-like gameplay and is one of the first games made by Bungie that is cross platform since their departure from Microsoft Game Studios. Bungie is calling the game a “shared-world shooter,” which is a combination of a first-person shooter game, open-world sandbox, and part persistent universe.
Destiny will have both a competitive multiplayer mode and single-player modes, and like Halo: Reach, will be designed to “seamlessly merge” together. Bungie say in their reveal [above] that the game won’t feature traditional multiplayer matchmaking like you’re used to seeing in the likes of Call of Duty or Halo for that matter, and whilst we’ve only seen limited footage of the game, other features have yet to be disclosed.
In the video above we also see Bungie devs talking about smart phone integration, saying that they intend to “reach players in a way that we [Bungie] haven’t before,” by “creating an experience that is going to be meaningful.” By the looks of things, Bungie are trying their best to create an experience that draws players into playing Destiny, allowing them to see game updates without having to power up the game. Messaging between players also looks like a feature, although what that can be used for has yet to be elaborated on.
The release date for Destiny is currently at the end of this year [31/12/13], although thats just an initial release date. Rest assured though, this game will not be delayed until the next-gen consoles come out, as Bungie are allowing people to pre-order the game on both Xbox 360 and Playstation 3 at the minute. As for PC gamers, Bungie has yet to provide any information just yet on whether or not it will be available for the platform.
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